Hi
As per the SDK 5.3 specification:
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Third-party Extenders, however, use a separate type of display mechanism that does not have the 3D rendering capabilities to display elements rotated on the X or Y axes. In effect, it will correctly display your Z-axis rotation for an element but it will ignore your specification for the X-axis and Y-axis rotations, as if they were set to zero. (This applies only to third-party Extenders. The display will be correct on the Xbox 360.)
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Is this fixed in SDK6? or is it still an issue? Is there any workaround as I want to rotate a panel on it's X-Axis (and no it's not a graphic).
Thanks.
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